//
//  MenuMgr.h
//  TestUsingCocos2dAndCocosBuilder
//
//  Created by Ronald Ram on 1/2/13.
//  Copyright 2013 Ronald Ram. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"


typedef enum
{
    MAIN_MENU = 0,
    PLAY, //1
    SETTINGS, //2
    CREDITS, //3
    POPUP_SUBMENU, //4
    LEVEL_SETS, //5
    LS_ONE, LS_TWO, LS_THREE, LS_FOUR
    //MORE LEVEL SETS...
} MenuTypes;

typedef  enum
{
    LS001_L001 = 100, LS001_L002, LS001_L003,
    LS001_L004, LS001_L005, LS001_L006,
    LS001_L007, LS001_L008, LS001_L009
    
} LevelSet1;

typedef  enum
{
    LS002_L001 = 200, LS002_L002, LS002_L003,
    LS002_L004, LS002_L005, LS002_L006,
    LS002_L007, LS002_L008, LS002_L009
    
} LevelSet2;


@interface MenuMgr : CCLayer

@end
